package engine.systems.render.reflection
{
	import engine.classes.enumerations.Direction;
	import ash.core.Component;
	
	public class Reflective extends Component
	{
		public var direction:int;
		public var type:String;
		
		/**
		 * The amount of time to wait before the bitmap gets refreshed.
		 */
		public var waitTime:Number = 0.015;
		public var elapsedTime:Number = 0;
		
		public function Reflective(direction:int = 5, type:String = "default")
		{
			this.direction 	= direction;
			this.type 		= type;
		}
	}
}